Tangible

Simulating LEGO Mindstorm Robots to Facilitate Teaching Computer Programming to School Students

Submitted by philipp on Mon, 08/17/2020 - 13:05
signature
Kammer, T., Brauner, P., Leonhardt, T., Schroeder, U.: Simulating LEGO Mindstorm Robots to Facilitate Teaching Computer Programming to School Students. In: Delgado Kloos, C. (ed.) Proceedings of the 6th European Conference on Technology Enhanced Learning (EC-TEL 2011), LNCS 6964. pp. 196–209. Springer Cham.

The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders

Submitted by philipp on Mon, 08/17/2020 - 12:51
signature
Brauner, P., Leonhardt, T., Ziefle, M., Schroeder, U.: The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders. In: Hromkovic, J., Královiè, R., and Vahrenhold, J. (eds.) Proceedings of the 4th International Conference on Informatics in Secondary Schools (ISSEP 2010), LNCS 5941. pp. 61–71. Springer-Verlag Berlin Heidelberg, Zurich, Switzerland (2010).

Interactive FUrniTURE – Evaluation of Smart Interactive Textile Interfaces for Home Environments

Submitted by philipp on Sun, 08/16/2020 - 10:24
signature
Brauner, P., van Heek, J., Ziefle, M., Hamdan, N.A., Borchers, J.: Interactive FUrniTURE – Evaluation of Smart Interactive Textile Interfaces for Home Environments. In: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces. pp. 151--160. ACM Press, Brighton, England (2017).