Serious Games for Cognitive Training in Ambient Assisted Living Environments – A Technology Acceptance Perspective
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Wittland, J., Brauner, P., Ziefle, M.: Serious Games for Cognitive Training in Ambient Assisted Living Environments – A Technology Acceptance Perspective. In: Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P., and Winckler, M. (eds.) Proceedings of the 15th INTERACT 2015 Conference, LNCS Volume 9296. pp. 453–471. Springer International Publishing (2015). https://doi.org/10.1007/978-3-319-22701-6_34.